End Of Season 1 Reflections

Ahhh, it seems like yesterday WTTQ was brought into this glorious gaming space on Thursday, December 18th, 2025. Remember that day? It is kind of a haze to me, because as we were saying hello to the world, we were RIGHT SMACK DAB in the middle of the final 3 campaigns/games of Season 1 and we started this dang rollercoaster a whole year prior! So in this final blog post, I want to talk about how to review a tabletop roleplaying game, ranking every campaign from Season 1, and what Season 2 may have in store for us. Grab a comfy seat, throw some lo-fi beats on in the background and let me spin one more tale for you during this lovely Season 1 experience.

How Do You Review A Tabletop Roleplaying Game?

Are you ready for the deep secret that the big TTRPG reviewing industry has been hiding from you? There’s no one way to review these dang silly games, but there are some main things that you can examine from game to game. For instance, if you listened to our Season 1 finale awards show, “The Questies,” you can see that Stephen and I looked at these games from 5 specific categories. Playability, combat, character creation, art, and re-playability were the main things on our mind for this season, but you could argue for even more categories to look at. Immersion, GM-ability and community support come to mind for me, but I’m sure my wonderful Co-Quest master could toss some more things at you as well.

The 5 categories that I listed are things that you can find covered by Quinns Quest, Dave Thaumavore, or Questing Beast. Now, you won’t usually get all 5 covered in every TTRPG review you watch or read, but the three people I mentioned above do a good job of covering at least 2-3 of these categories in different fashions. I DARE YOU to watch all three of the above TTRPG reviewers and their takes on Mothership. If you’re looking for an entertaining ride, start with Quinns Quest. If you want just the facts and to have the game do the talking for you, check out Questing Beast. Finally, if you’re looking for somebody that doesn’t have “quest” in their name and finds a nice middle ground between QQ and QB, Dave is your man.

Finally, the hill that I would like to die on is that people who have played the game should have their opinions weighed more than those who haven’t. You can’t read an ingredients list and know exactly what the complete dish will taste like. The best culinary experience is getting that first bite and finishing with the last. Taking this food metaphor further, give that ingredients list to a different chef (game master) and you’re not gonna get the exact same taste encounter each time. At the end of the day, a cooked meal is better than any ingredients list.

Personally Ranking Every Single Campaign Experience

1st Place: Blood Borg by World Champ Game Co.

Playing as a vampiric slam band with a whole bunch of real life musicians at the table has been one of the absolute top tier TTRPG experiences of all time for me. Normally in my TTRPG life I’m in need of medium to heavy mechanics that gamify situations way more than they need to because it helps keep my attention and allows me to ride a dopamine thought flow when I finally figure out how to complete the thing within the rules of the game. HOWEVER, making meta jokes about the cliche things of musician life and dramatizing them 1000% percent served me more happy brain time than a lot of things these past two years. Even if you’ve never been in a band, starting a fake one with your friends is a journey you deserve to delight in.

2nd Place: Dungeon Crawl Classics by Goodman Games

BIG CITY, NO MONEY, AND A LOT OF GANGS EH?! My DCC campaign only lasted five sessions, but the hilarity of watching my players go from washed ashore castaways to mob deputies, leaders and priests will fill my mind of giggly thoughts forever. Lankhmar is a wild city and I want to go back to see how evil and funny it can get. Also shoutout to that weird currency system, you always kept us in check.

3rd Place: MotherShip Arkyvr

Imagine The Office-style talking heads, but for the film Alien. I could play that for the rest of my days. In space no one may hear you scream, but they can see the crazy effects of time loop technology and 12 armed monsters tearing space maintenance crews in half.

4th Place: Lancer

Boy oh boy, if I could have just stopped staring at these mechs and looked at the narrative plans more… WE COULD HAVE HAD SOMETHING. We will be back. We’re gonna get emotionally invested AND fight in those glorious suits of epicness.

5th Place: Cybermetal 2012

We played 15/20 sessions in the world of New Capenna, but I just needed MORE THINGS to do mechanically. Plus, life and scheduling got in the way of this bad boy which I’m sure put a damper on my buy-in. However, I will always cherish my little mob gang and the things we accomplished. We killed demons, crashed casinos, and met a drug dealing whale called WHALEter White. That’ll beat phone scrolling any day of the week.

6th Place: Heart The City Beneath

If you listened to the Heart podcast episode, you’ll understand this probably stems from my personal feelings that I failed as a GM for this one. The stories though, the stories were friggin fun as HECK. Have you ever heard about the adventuring crew that did so bad on their previous jobs that they were forced to go deep into the scary heart place for what was their last gig? One of the party members literally fused into the world. Another tale I liked is the group of misfits who banded together to visit the roaming city of Wanderville. One of them became mayor, another one lost their mind and became the ultimate arsonist. Stephen’s character somehow managed to pay off his debt to the god of debt, and our friend Juni got a really cool horse friend. All in all, I can truly admit I had fun before I engulfed those feelings under a wave of perfectionism.

Season 2 And Beyond

At the start of this season, all I had commitment-wise in my life was coaching basketball every other three months and this podcast. Then I made the decision to re-join the wonderful shredders in GILT! So now my weeks are filled with basketball, 3-4 TTRPG sessions, band meetings/practices and all the other mundane things of life. I bring this up because I have been struggling the past few weeks with blog posts because of these things. For Season 2, it is quite possible we have fewer or no blog posts, but we’re looking to fill that void with other scrumptious content. Could be player interviews and campaign recaps from our sessions or an actual play recording or two! Either way, Stephen and I are committed to putting more TTRPG goodness into the world, and we’ll continue to post weekly on Instagram in the meantime. So now you need to figure out what TTRPG you’re going to play between now and Season 2! We’ll see ya on the next quest!